Resident Evil 3 Remake developer Capcom has seemingly side-stepped one potentially game-breaking problem.
As a big fan of the Resident Evil series, one of my biggest fears is that the Nemesis monster could suck the tension out of the upcoming remake.
If the hulking monster is too relentless in his pursuit of the game’s characters, then the pace becomes overly frantic and the atmosphere less foreboding.
It also gives players less chance to really explore the environments and soak in the surroundings.
The Mr. X encounters from Resident Evil 2 Remake mostly avoided this problem, and it looks like the Nemesis pursuit sections could do the same.
In an excellent interview with Gamingbolt, Resident Evil 3 Remake producer Peter Fabiano said that the Nemesis encounters would be well paced and balanced.
“Game pacing is important and we worked on striking a balance between having players feel anxious and also giving them periods of respite,” Fabiano explains.
“Nemesis is a formidable foe but not something that is completely insurmountable for someone as skilled as Jill.”
However, Capcom is keen to point out that when Nemesis is in pursuit, the terrifying Bioweapon is incredibly quick and agile.
“First off, in terms of visual design, the art director Yonghee Cho wanted to make him feel like he fit in the reimagined and photorealistic Raccoon City and felt like a prototype model.
“Gameplay-wise, we wanted Nemesis to give players the feeling that they were constantly being pursued by a relentless bioweapon. He’s very agile in his movements.”
Resident Evil 3 Remake has an April 3 release date on PS4, Xbox One and PC.
In the meantime, fans can check out the Resident Evil 3 Remake demo, or the Resident Evil Resistance beta.
Resident Evil Resistance is a brand new asymmetric online multiplayer game set in the Resident Evil universe.
The game pits four playable survivors against a sinister Mastermind – which is controlled by a different player.
The Mastermind is said to secretly kidnap young people for the purpose of gathering data.
“By forcing these youths into desperate situations, the Mastermind aims to gather valuable research data on how the subjects respond to fear,” Capcom explains.
“The Mastermind will not face the Survivors directly. Instead, they observe through the security cameras, setting traps to prevent their escape.”
Fans can take part in the Resident Evil 3 Resistance open beta on March 27.